This was the second project I helped making at Acagamics. It is a realtime shooter based on XNA Framework. During the development of that game I managed the artists work and provided some of the art myself. I created the background music and the levels for that game as well as the script to convert the blender files for to a format readable for the engine.

The following track is the intro tune for the game and represents a light, cute and jumpy atmosphere.

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